CINEMATIC MOTION SYSTEM

PENEV

Real-time character animation. Weight, timing, clarity.

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Featured Animation
Run Cycle
Forward locomotion authored for real-time use. Grounded foot contact, controlled vertical motion, clean counterbalance.
Custom Rig · Game Ready · More Coming
[OK] Motion loop validated
[INFO] Root inertia stable
[OK] Arm counterbalance clean
[STATUS] ACTIVE DEVELOPMENT

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